Careers
3D Artist
Key Responsibilities
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Ability to translate and interpret 2D conceptual designs into high quality 3D models that can be used in games.
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Create quality 3D models and textures including architecture, organic objects, and props in accordance with the artistic direction, production deadlines and technical specifications.Sculpt/model UV & texture and integrate both high & low polygon meshes into game engines.
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Verify the quality of objects in the game and make improvements where necessary to fit technical constraints and artistic direction.
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Create character concepts, environments, and backgrounds.
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Active involvement in the game creation process by interacting with the design team.
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Effectively contributing to the art pipeline while understanding target platform constraints.
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Meeting project deadlines/milestones.
Requirements
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Diploma Degree in graphic design, 3D, video game development or equivalent training.
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3-5 years’ games industry experience with industry 3D packages (for advanced positions).
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Proficient knowledge of commercial standard 3D softwares, Photoshop, Substance Painter and basic project trackers like Trello and Jira.
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Good aesthetic sense, able to treat all feedback as constructive suggestions
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Strong portfolio showing 3D art skills and demonstrating a high level of artistic creativity.
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Strong high- & low-resolution modelling and texturing skills.
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Familiarity with game development cycle.
Bonus
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Good understanding of game systems / architecture.
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Knowledge of Python, MEL, MAX Script an asset.
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Knowledge of a programming language (C++, C# etc.).